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NVIDIA-labs OO Agents: Native Python Object-Oriented Agents

Type
paper
Venue
arXiv / NVIDIA Labs
Year
2026
Source
arxiv
Access
free
Language
en
Added
2026-08-14T19:50:00Z
Verified
2026-08-14T19:50:00Z

Summary

NOOA (cite nvidia_oo_agents_2026; arXiv 2607.20709). Agent = class; methods = capabilities; fields = state; docstrings = prompts; types = contracts. Ellipsis bodies run LLM loops (Predict or CodeAct); real bodies stay deterministic Python. Six interface ideas vs 14 harnesses. Capability suite 88 tests × 10 models: 97.9% pass. SWE-bench Verified: 82.2% GPT-5.5 xhigh at ~28 calls / ~1.1M tokens vs OpenCode 78.6% / PI 78.2% at more tokens (published SOTA 79.2% at submission). Terminal-Bench 2.0 73.0% GPT-5.5 high. CyberGym L1 86.8% GPT-5.5, network blocked, top open-source. ARC-AGI-3: one 45–50-line world-model skill; GPT-5.5 50.2% RHAE, GPT-5.6-sol 85.1% at ~$13.3/game (raw Sol 13.3%); memory +11.8 vs file notes. Discord posted the NVIDIA developer blog. Research preview; execute model code in-process — sandbox with OpenShell/container.

Keywords

nooa · nvidia · agent-harness · codeact · swe-bench · arc-agi-3 · blog

Topics

agent harnesses, CodeAct, object-oriented agents

Research notes

  • Primary: arxiv abs 2607.20709. Discord posted https://developer.nvidia.com/blog/six-agent-harness-capabilities-for-higher-model-performance. Code https://github.com/NVIDIA-NeMo/labs-OO-Agents (GitHub SPDX Other; MarkTechPost/PyPI report Apache-2.0; pip nooa). Blog authors Cabral/Furgale; paper author list used. Harness/paper, not a hosted corpus, so no datasets_local row.